#ifndef DISKEDITOR_H
#define DISKEDITOR_H

#include <QDialog>

namespace Ui {
class DisKEditor;
}

class DisKEditor : public QDialog
{
    Q_OBJECT

public:
    explicit DisKEditor(QWidget *parent = 0);
    const QString  name();
    const QString  point();
    const QString  type();

    void setName(const QString & value);
    void setPoint(const QString  & value);
    void setType(const QString & value);

    void clear();

    ~DisKEditor();

public slots:
    void valid();

private:
    Ui::DisKEditor *ui;
};

#endif // DISKEDITOR_H
